If you've been trying to find board games that start with O, then you're in the right spot. We've listed out 13 choices you're going to love that you may not have seen before.
Let's get to the list... – here’s a quick list of our favorites and where to find them
|Image||Product||Where to Buy|
|Ocean Labyrinth||View on Amazon|
|View on Amazon|
|Once Upon a Time||View on Amazon|
|Oceanos||View on Amazon|
|One Night Ultimate Werewolf||View on Amazon|
Similar to The aMAZEing Labyrinth, players have to move through the game board in a quest to reach a certain symbol that matches the card they hold.
Since the game board is constantly being changed and moved as players put their tiles in on the sides, it can be difficult to find the best path to take.
Players must travel through tunnels and stop when they come to a wall, which is why pieces are constantly being moved and replaced, but each move from an opponent can easily block future moves by a player.
When a player is able to reach a symbol, then they have to move on to the next one in their hand, and the first player to reach them all wins.
Players take on the role of octopuses who are in competition to try to create the most beautiful underwater gardens.
By working on their garden and improving it, players are able to create attractive and colorful fish, such as clownfish and seahorses while protecting their oysters from being eaten by sea stars.
This tile-laying game is turn based and has incredibly gorgeous and detailed tiles that form the board.
Players have to choose what tiles they will include in their garden and then purchase them.
While the premise of the game is simple, understanding how to put the tiles on the table in the best order, how to protect underwater animals, and how to avoid startling feather worms is important so that players can win.
Once Upon a Time
In this cooperative game, players work together to create a story, using cards that are designed to show common elements that are included in fairy tales.
One player takes the role of Storyteller and creates a story by using the cards that they have.
Other players try to interrupt the story that the Storyteller is making by using their cards to stop them so they can take on the role.
The winner is the player who is able to get rid of all of their story cards, as well as play their Happily Ever After card.
Thanks to the detailed artwork and thick, durable cards included in this game, it has great replay value and will appeal to players of all ages.
In this game of exploring the underwater world, players rely on card-drafting to move and interact with each other.
Every player is a submarine pilot who is trying to find the most different species under the water, as well as the largest coral reef.
Each player sends their divers down to collect treasure that can be used to improve the sub.
The subs are all divided into five parts, with each one of them upgradable independently from the others.
Each part of the sub controls a different ability that the player has.
With many different ways to score points and to improve the subs, every player has a chance to win.
With simultaneous play and only 15 turns, this game ends quickly.
One Night Ultimate Werewolf
This fast-paced game is perfect for 3 to 10 players and features strategy, risk, and trying to find out who in the group is the evil werewolf.
Every player has a different role to play, which ensures that players stay interested, even when it is not their turn.
The players who are werewolves are trying to hide from the others, including the Seer and the troublemaker.
Since each player has their own set of abilities, they work to try to figure out who is the werewolf before the night falls so that they won’t get bitten and then turn.
Can be combined with One Night Ultimate Werewolf Daybreak for even more play.
In this warfare game, between 4 and 12 players act as lords in the Eastern lands and try to wage war on eachother while still maintaining some diplomatic relationships.
The lands are always busy, but if the leader is unavailable, then other people will step up and try to take over, so players have to be aware of how they will be able to control their valuables and prevent them from being taken.
Not only do players have to have some idea of a strategy that will help them to win this game, but they also need to know how to bluff each other for the best results.
The attractive cards are bright, and the other pieces are wood and very durable.
Set deep in the Amazon, this cooperative game requires players to work together to try to survive the horrors that await them.
Games only take around 30 minutes, and since there is minimal setup, this game is great for players who are in a hurry.
The cards in the game represent everything from catastrophes to necessary supplies, making each draw of a card exciting and a little scary.
Players have to endure horrible weather and survive vicious beasts if they are going to be able to make it out of the Amazon alive.
As players try to investigate the possibility that something is lurking in the Amazon, they have to make sure to stay aware enough to survive.
This classic game requires players to be very dexterous and to try to remove body parts from a patient without accidentally setting off the buzzer.
During the game, players draw cards that tell them what body parts need to be removed, and then they have to use tweezers attached by wire to do so.
If a player accidentally touches the metal edge of the hole where the body part is, then the buzzer will locate.
By successfully removing body parts, players can earn money in an effort to have the most at the end of the game and to win.
There are many different versions of this game, inspiring countless generations to try their hand at amateur surgery.
All organ cards are dealt out to the players and placed face up in front of them.
Using different ailments and maladies, players try to remove their opponents’ organs.
Nothing is as easy at it seems, as players can use vaccines and have surgery to improve the health of their organs and prevent them from being removed.
As ailments can only be played on organs that make sense, players have to have a strategy for how they will attack their opponents and remove their organs.
While there is an educational component to the game, some of the cards are a little silly.
The player who has any organs still remaining at the end of the game is the winner.
On the Underground
Players compete to try to build the best underground lines.
The goal is to have the most points at the end of the game, and players can do this by connecting their lines to different areas on the board and by having passengers use their lines for travel.
Every player will control between two and four different lines and have to balance their time and resources on their turn to improve their lines.
During their turn, after they work on their lines, players must then move passengers along the lines.
When the game is out of destination cards, then there is no longer a passenger marker on the game, and players have to focus on only building their track to get the most points.
One Night Revolution
This fast game requires 3 to 10 players and provides each player with their own secret identity.
The structure of this game is very easy to understand and allows for players to quickly learn the rules and start playing.
Every player has their own role in the game and has to find others who are on their team to try to gather information, switch roles, and even help their teammates uncover who is an informant.
Because the game is so short, players have to work quickly if they are going to be able to win, as the game is over once the day is complete.
Over the Line
This charades and Pictionary combination is great for an adult party, as the themes are not appropriate for younger players.
Each player has a turn to choose a card and act or draw what is on it in an effort to get the other players to guess.
There are 350 cards included in the game, which means that the game can last indefinitely into the night as players cycle through the cards.
The 90-second time keeps all players honest and prevents any one person from stealing the show.
Since players get to participate in every round, no matter if they are acting or guessing, this game doesn’t have uncomfortable lulls that are boring.
In this memory game players re-enact “Ali Baba and the 40 Thieves,” but push their luck so see how much treasure they can accumulate without getting stuck in a cave and losing everything.
Each player acts as either Ali Baba or a thief, and rotates what role they play throughout the game.
Thieves must repeat a growing list of objects without making a mistake.
Ali Baba has to stop the thieves when the list is long enough for them to be happy with the amount of treasure that they get, but before the thieves make a mistake.
Players must try to work together to remember the items on the cards and to repeat them in order.